Either that or I used a Falchion +15 (didn't have an uchigatana) with the lightning enchant consumable, I forget which. The timing is a little tighter, but I used Quelaag's furysword +5. They're broken and poorly I play a Wanderer(dex) and used pretty much that same strat on NG+. Also, any change that makes it so you don't have to fight them is good. And I fully explored that area rather easily, all you have to do is run and a lot of them will kill each other. I found everything on NG+ easier except for Ornstein and Smough(granted I wanted to kill Ornstein first this I played at release and never fought the dinos. When the first one spawns you have to be up on him as fast as possible or you might fall behind and be dealing with 2 at said: Kind of a big thing is that you have to get in there immediately. But I just wore all havels(as I was doing anyway), put my weapon in two hands, circle strafed and swung only stopping to heal. Right now I'm on NG+ so I was curious if it does get harder after I finish it.
I was wondering if this is how New Game Plus works for Dark Souls as well. Note: From the 8th playthrough onwards, the difficulty will not increase. Does Dark Souls get harder after New Game Plus? I was checking out the Demon's Souls page and it's like this for it: New Game+ Lifecycleĭifficulty increased by approximate 40% compared to NG (Neutral CT assumed)ĭifficulty increased by approximate 8% compared to NG+ (Neutral CT assumed)ĭifficulty increased by approximate 8% compared to NG++ (Neutral CT assumed)ĭifficulty increased by approximate 8% compared to NG+++ (Neutral CT assumed)ĭifficulty increased by approximate 8% compared to NG4+ (Neutral CT assumed)ĭifficulty increased by approximate 8% compared to NG5+ (Neutral CT assumed)ĭifficulty increased by approximate 8% compared to NG6+ (Neutral CT assumed)
So I was trying to find this else where, but I couldn't find anything on this.